Video games are the passion,

Ruby the language and RubyMotion the platform

START HERE

Joybox combines the most popular and widely used 2D game engine for iOS, Cocos2D, folds in the amazing Box2D physics engine, and then wraps them up into a clean Ruby API that will make game development faster and more enjoyable for both beginners and experts alike.

Easy to Use

Versatile

Forever Free

Fun to build

Investable

Try this!

EASY

Rush into the Game Architecture: Sprite, Layers and Scenes, also look at the principles of collision detection in this fast building game.

NORMAL

Reload your game with realism using Physics, upgrade your collision detection and explore the deeps of the Game Loop - Coming Soonish

HARDCORE

The final stage is waiting: Master the Game Objects, Animations, Maps and Screen Controls on this exciting one by one challenges - Coming Soonish

PRESS START

MANTAINED BY

SPECIAL THANKS TO

Cocos 2D

Ricardo Quesada, Zynga and contributors

Box2D

Erin Catto and contributors

NEW RELEASES

02 AUG 2013

Joybox 1.1.0

After two months from our last release, 1.1.0 is finally here! It contains a lot of new features and bug fixes that will help to make the game development experience more enjoyable.

VERSION HISTORY